![]() ![]() Since the room is massive, it's recommended to stack in the center of the room every time Nidhogg flies away, then spread out to avoid the AoEs, thus ensuring you can get positioned in time. If adds are killed too slowly, or not killed at all before Nidhogg blasts players back, it's a wipe. Middle add can't be tanked and will attack players randomly with an unmarked, short range frontal AoE telegraphed by him preparing to swipe at a player.(A wipe is when the players die and the battle has to start again from the beginning). Tank the two remaining adds to the sides, positioning their AoE cones outside of the arena.Move away from the add before it swipes to avoid this extra damage. If you find yourself wiping on the transition phase where the 8 circles appear, then it is because you didn't kill the adds on time.Assign one healer to each tank to heal and provide additional DPS if possible. ![]() Whether you stand in the circles or not makes no difference. Nidhogg will cast the hard-hitting "Akh Morn" on the tank.The DPS requirement is fairly strict with minimum iLevel gear, and may require a limit break and healers to contribute to DPS if the four group DPS cannot burn the adds fast enough. Spread out the meteor circles about the sides of the room.Run out of "Geirskogul" line AoE that goes from Nidhogg towards a random player.This is a tank buster that should be single target healed and shielded through when possible. Healers should also spread to the edges, even when not targeted. After the first meteor circles spawn, an area target, room-wide AoE will spawn (seemingly under a healer).Once hit, run out of the circle placed on the floor immediately to avoid a bleed debuff effect. Run as far away from this as possible, avoiding any additional AoEs that spawn to reduce damage. To minimize the range of error, everyone should stack tightly at where the 2nd picture shows.This repeats Phase One with additional mechanics and angrier, red particle effects.Healers should cast AoE heals and shields when possible to help mitigate this damage. However, please be aware that Nidhogg WILL NOT always make 45degree for HotTail. In opposite, for either SouthEast or SouthWest, mid-North is always the safe spot as well. If the last set of the sable price is either NorthEast or NorthWest, mid-South is always the safe spot. ![]() and just stay there to bait the Black AoE's, not corner :pĪnd, yes, The safe Triangle Area is much smaller than how it appears in the image. Simply, Look at 2nd Picture of 2nd Sable Price. Since there's some time delay between black AoE and 1st sable price explosion, I have conformed it is much safer. So, in conclusion, my group baits the black AoE's BETWEEN 1st and 3rd set of Sable Prices and then go to the Corner. Like, if one person is late to reach the corner, everyone has no where to get out of it. It is because someone who lately reaches to the very edge of the corner can mess up everything. Ĭurrently, My group baits Black AoEs between middle(1st) and last(3rd)set of the sable prices to make the mechanic more safe. I hope I can pin this comment so it can be at the top of all comments. It's sad that I cannot give a separate comment for the picture I cannot "EDIT". This will display as: Hildibrand is my hero.If you're posting a submission with spoilers in the body or potentially comments, click "spoiler" after you've submitted it.If you're unsure if something is a spoiler, spoiler tag it just to be safe.July 28 - July 29: Las Vegas Fanfest 2023.Fanworks must be credited to the author, not be rehosted without permission, not advertise artists for profit.Avoid these restricted types of posts: Repetitive / Definitive FAQ.Parts of the FFXIV User Agreement are enforced.Be civil and respectful, no name shaming.Subreddit Legend: Posting Rules: ( full list) Actions Taken Against In-Game RMT & Other Illicit Activities (Aug. ![]()
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